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Tag: Eiji Aonuma
Work on the next Zelda game has begun
Breath of the Wild producer Eiji Aonuma confirms that work is underway on a new Zelda title.
Zelda director is gathering ideas for future Zelda game
It’s at a very early “idea” stage at the moment.
Eiji Aonuma wants to keep gamers surprised with future Zelda games
Series producer Eiji Aonuma says he wants to continue to surprise games with the Legend of Zelda franchise, especially with the new open air direction they’re taking.
2D Zelda games on Switch are a definite possibility
In a new interview with Game Informer magazine, Zelda series producer Eiji Aonuma has said he doesn’t want to combine the vision of different teams who work on 2D/3D Zelda games.
Miyamoto and Aonuma talk about Breath of the Wild
They answer 51 big and small questions about Breath of the Wild.
Nintendo finally admits the Wii U GamePad second screen “disrupts gameplay”
Zelda producer finally speaks up about the issues of playing on two screens.
Aonuma says he’s happy with feedback from Twilight Princess HD
Series producer Eiji Aonuma has stated that he’s happy with fan feedback on the Twilight Princess HD remaster.
Legend of Zelda for Wii U listed as TBD now
Nintendo’s Zelda Wii U game shows up in their financial report as TBD. Could it still be more than a year away?
The Legend of Zelda Wii U won’t be out in 2015
Eiji Aonuma has updated Zelda fans via Facebook to let them know that the new game for Wii U won’t make its projected 2015 release date.
Miyamoto: Starfox Wii U coming next year, before new Zelda
Miyamoto confirms that Starfox will be released on the Wii U next year and that it will be coming before the new Zelda game.
Eiji Aonuma does interview with Famitsu on Zelda Wii U
Legend of Zelda series producer Eiji Aonuma, talks about the upcoming Zelda game for the Wii U in an interview with Japanese gaming magazine Famitsu.
Midna will be a playable character in upcoming Hyrule Warriors DLC
Eiji Aonuma has revealed on Miiverse that Midna will be a playable character in the upcoming DLC.
Aonuma says the new Legend of Zelda looks better than it did at E3
Aonuma says The Legend of Zelda Wii U is looking even more amazing than what Nintendo showed at E3.
Eiji Aonuma wants to use the Master Cycle in future Zelda games
Designer Eiji Aonuma shares his thoughts on the Master Cycle from the upcoming Master Quest Mario Kart 8 DLC.
Hyrule Warriors was originally going to be more like Zelda until Miyamoto said no
Hyrule Warriors was supposed to be more like traditional Zelda games, until Miyamoto said no.
The Legend of Zelda for Wii U may contain multiplayer [VIDEO]
In a recent interview with Gameinformer, The Legend of Zelda developer Eiji Aonuma hinted at the possibility of multiplayer in the upcoming Zelda title for Wii U.
Aonuma says he’ll stop overdoing Zelda tutorials
Zelda series producer Eiji Aonuma discusses his renewed focus on shorter tutorials in the Legend of Zelda series.
Aonuma discusses linearity in Zelda titles, says series should depart from recent entries
Aonuma discusses the linearity of past Zelda titles and the new design approach to capture a sense of wonder in the game.
Aonuma says Nintendo will be more careful with art styles for Zelda in the future
Series producer Eiji Aonuma says Nintendo will be more careful about art style choices for future Zelda installments.
Aonuma was not a fan of the LoZ GameCube tech demo
Aonuma says the original tech demo for GameCube was not up to par with how Legend of Zelda games should be presented.
Wii U Zelda will use GamePad to its fullest, says Aonuma
In a new interview, Zelda producer Eiji Aonuma says the GamePad will be used to its fullest extent for the new Zelda title.
Aonuma explains why The Legend of Zelda isn’t an annual series
Series producer Eiji Aonuma explains that Zelda was once supposed to be annualized, similar to many Western franchises today.
Aonuma says more information about Zelda Wii U will be revealed at E3 2014
Aonuma has said he will reveal more about Zelda Wii U at E3 2014.
Aonuma admits hand-holding in games just isn’t fun
Legend of Zelda series producer Eiji Aonuma admits developers can be overzealous with hand-holding in RPGs.