Nintendo: Open-air is the new standard for Zelda

I hope you like The Legend of Zelda: Breath of the Wild’s open-world gameplay, because it looks like things aren’t going to change for the foreseeable future. In an interview with Famitsu, Zelda producer Eiji Aounuma confirmed that “open air” will be the standard for Zelda games going forward.

Famitsu:ย Making the next Zelda game might be more difficult if you choose to make it an open-air game. What will evolve open-air? How will you make future dungeons? What will the next Zelda title be like?

Aonuma:ย I think that, in the future, open air games will be the standard for Zelda.

 

Our take

With the success of Breath of the Wild, you can’t really blame Nintendo for wanting to bank on that gameplay mechanic for future titles. However, I’m still not fond of some of the gameplay mechanics in that game — item durability and lack of dungeons — so hopefully they manage to figure out ways to improve certain elements while keeping the game fresh. Otherwise, the foundation they have right now is pretty solid.

[via NeoGAF]