Miyamoto and Aonuma talk about Zelda, its development, and more

Nintendo legends Shigeru Miyamoto and Eiji Aonuma recently sat down with Jirard Khalil, aka “The Completionist”, to talk about Zelda Breath of the Wild and the many aspects of the game, including its long development.

Khalil is known for completing games 100% on his show, and Aonuma starts the interview off by saying that he will never complete Zelda Breath of the Wild 100% (with a hint of sarcasm and humor).

The whole interview is quite insightful. For example, Miyamoto says that Nintendo puts games into two categories: one, where they know a game will be great early in development, and another, where they find out along the way if it will be fun or not.

For Zelda Breath of the Wild, it wasn’t clear which category the game was in for a long time, which Miyamoto called “nerve-racking”.

Last week, we reported how Breath of the Wild took 4 years to develop and had 300 people working on it, almost certainly making it the biggest and most expensive game Nintendo has ever made.