Resolutiongate strikes again. After news that Bayonetta 2 was struggling to reach 60 frames per second, another upcoming title seems to be having a bit of trouble in the graphics department. Disney Infinity 2.0 is said to be coming in at a resolution of 1138 x 600 if the words of one of the project’s handlers are to be believed. To compare, the PS3 and Xbox 360 versions are 1280 x 672, while the Xbox One and PS4 versions are both 1080p.
It’s clear that the Wii U is at least more powerful than the Xbox 360 and PS3, so why can’t they reach an HD resolution? They wouldn’t say, though we have a feeling it’s because they simply haven’t spent enough time getting as much out of the console as they can. It’s not as if Disney Infinity 2.0 is overly demanding as we’ve definitely seen better looking games on the Wii U with higher resolution.
It wouldn’t be hard to believe that the team making the game didn’t have enough time to correctly optimize the Wii U version — after all, they’re trying to launch on pretty much every current platform that’s out there. Even still, that should be no excuse for a console that’s more powerful than previous gen hardware to come up far short of expectations (especially when other studios seem to be having no such issues).