Xenoblade developer explains how the Wii U GamePad works

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Xenoblade Chronicles X is perhaps the most anticipated Wii U game outside of the upcoming Legend of Zelda game. The game was teased early in 2013 as a Wii U exclusive sequel to the original Wii title, Xenoblade Chronicles. The original came out late in the Wii’s life cycle in the West and only released because of a huge campaign to see it and a few other games like Pandora’s Tower locally translated for the rest of the world to enjoy.

In the upcoming Edge Magazine issue dedicated to Miyamoto and upcoming games for the Nintendo Wii U, executive producer Tetsuya Takahashi discusses how the Wii U GamePad will be used in the new game.

We decided that it would be perfect to use as a navigation device, in the same way that a lot of tablet computers are. We’ve put some important features relating to the game system and your objectives onto the GamePad, so I feel that this should create a very user-friendly experience for players.

It sounds like you’ll be using the GamePad to navigate the world, similar to what many games have done in the past. While it’s not innovative just from that description, we’re certainly looking forward to seeing it in action.

If you’re interested in checking out what other things have been gleaned from this newest issue of Edge Magazine, check it out here.