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Blaster Master Zero dev is working on two more projects - The Daily Net

Blaster Master Zero dev is working on two more projects

Inti Creates is famous for creating challenging games like Blaster Master Zero and Azure Striker Gunvolt. A new interview with DualShockers is now live and CEO Takuya Aizu has shared a few hints about what to expect from his team in the future.

Azario Lopez: With Blaster Master Zero now available on Nintendo Switch and Nintendo 3DS, what’s next from Inti Creates?

Takuya Aizu: We have two big projects coming up: the first we’re aiming to announce early Summer – the second will be closer to the end of the year.

While we have no idea if these new projects will be coming to Nintendo Switch, it’s nice to see that Inti Creates isn’t resting on their laurels with the successful launch of Blaster Master Zero on the Switch.

Aizu also had a lot of praise for the Nintendo Switch, discussing how the team went from creating a Nintendo 3DS version of Blaster Master Zero to porting it to the Nintendo Switch.

When we started to develop Blaster Master, we were using our own in-house engine because we originally planned to release the game on Nintendo 3DS. Once we decided that we were going to do a Nintendo Switch version, getting the stuff from the in house engine over to Switch only took a few months. In terms of just a general feeling, the Switch is very easy to work with and developer-friendly from our experience. Then you have the ability to use the Switch functionality for your game, such as the Joy-Cons or the multiplayer feature we added to the Switch version of Master Blaster.

It seems like Nintendo has made the Nintendo Switch a lot more developer-friendly than previous consoles like the Wii U, since most developers who have been asked this question respond with something similar. That definitely bodes well for the future of the system.

If you haven’t checked it out yet, Blaster Master Zero is available on the Nintendo eShop for $9.99.

[via DualShockers]

Nintendo eShop Card – $10