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{"id":35986,"date":"2015-08-11T08:18:34","date_gmt":"2015-08-11T15:18:34","guid":{"rendered":"http:\/\/nintendotoday.com\/?p=35986"},"modified":"2015-08-11T08:18:34","modified_gmt":"2015-08-11T15:18:34","slug":"retro-studios-new-job-listing","status":"publish","type":"post","link":"https:\/\/daily.net\/retro-studios-new-job-listing\/","title":{"rendered":"Retro Studios posts new job listing for Graphics Engineer"},"content":{"rendered":"

\"Retro_Studios_DKCR\"<\/p>\n

It’s been more than a year since Retro Studios finally released Donkey Kong Country: Tropical Freeze. Fans of Metroid were happy to have the DKC platformer available, as it meant Retro could begin focusing on their next game. We expected to hear<\/a> about a new Metroid title from Retro at E3 this year, but instead of that we got Metroid Prime: Federation Force on the Nintendo 3DS. Some rumors have suggested that the team is working on a new Metroid Prime for either Wii U or NX, while we’ve heard rumors that Diddy Kong Racing is in the pipeline.<\/p>\n

Either way it’s obvious that Retro is gearing up for their next Nintendo game, as they’ve recently posted a job listing<\/a> for a graphics engineer. Among the list of duties attributed to this new position include:<\/p>\n

\u201cIndividual contributor that develops, writes and debugs code for video game software and tools with a specific focus on game play programming for player, camera, gimmicks and various other game-play systems as required.\u201d<\/p><\/blockquote>\n

While that generic description could apply to just about any game, it should be noted that last year in August, Retro went on another hiring spree by posting job listings<\/a> for an AI engineer, tools engineers, artists, and a gameplay engineer. Perhaps we’ll have an announcement from Nintendo soon about what they’ve got the Retro team in Austin working on for more than a year now.<\/p>\n

What do you want to see next from Retro Studios?<\/p>\n","protected":false},"excerpt":{"rendered":"

Retro Studios has new job listings for a Graphics Engineer, what could they be working on now?<\/p>\n","protected":false},"author":4,"featured_media":35082,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"xf_promoted_thread_id":0},"categories":[1364],"tags":[3189,40,1854,1358],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/daily.net\/wp-json\/wp\/v2\/posts\/35986"}],"collection":[{"href":"https:\/\/daily.net\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/daily.net\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/daily.net\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/daily.net\/wp-json\/wp\/v2\/comments?post=35986"}],"version-history":[{"count":0,"href":"https:\/\/daily.net\/wp-json\/wp\/v2\/posts\/35986\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/daily.net\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/daily.net\/wp-json\/wp\/v2\/media?parent=35986"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/daily.net\/wp-json\/wp\/v2\/categories?post=35986"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/daily.net\/wp-json\/wp\/v2\/tags?post=35986"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}