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{"id":33238,"date":"2015-01-28T10:22:43","date_gmt":"2015-01-28T18:22:43","guid":{"rendered":"http:\/\/nintendotoday.com\/?p=33238"},"modified":"2023-03-01T15:36:53","modified_gmt":"2023-03-01T15:36:53","slug":"new-xenoblade-chronicles-x-info","status":"publish","type":"post","link":"https:\/\/daily.net\/new-xenoblade-chronicles-x-info\/","title":{"rendered":"New info about Xenoblade Chronicles X revealed"},"content":{"rendered":"

\"xenoblade-chronicles-x_011\"<\/p>\n

The latest issue of Famitsu has tons of new info on Xenoblade Chronicles X, with 10 pages dedicated to describing the RPG’s huge open world and what players can expect when it comes to customization options for their player character. Perhaps the most interesting piece of information is that the game will feature “unions” that function similarly to guilds in MMOs and other RPGs, with the unions serving as quest hubs for characters.<\/p>\n

Also detailed in the spread was a new system called Soul Voice, which replaces the need for a traditional healer in the character’s party. This means you can spend less time worrying about the health of your characters and more time buried in the combat. Aside from new systems, other details released include the fact that the map in Xenoblade Chronicles X is five times the size of the map from the original game, Xenoblade Chronicles. Here’s the quick summary as translated by members of NeoGAF<\/a>:<\/p>\n

Unions<\/b><\/p>\n