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{"id":11187,"date":"2012-12-15T09:58:12","date_gmt":"2012-12-15T17:58:12","guid":{"rendered":"http:\/\/nintendotoday.com\/?p=11187"},"modified":"2023-03-01T16:29:03","modified_gmt":"2023-03-01T16:29:03","slug":"ninja-gaiden-3-wii-u-vs-ps3-vs-xbox-360-comparison","status":"publish","type":"post","link":"https:\/\/daily.net\/ninja-gaiden-3-wii-u-vs-ps3-vs-xbox-360-comparison\/","title":{"rendered":"Ninja Gaiden 3 Wii U vs PS3 vs Xbox 360 comparison"},"content":{"rendered":"

Eurogamer’s Digital Foundry series goes in-depth into the technical aspect of gaming, where they analyze the technology behind the games, the consoles, etc. They’ve already analyzed the Wii U plenty of times — for example, they originally found out that the Wii U GamePad latency<\/a> was actually faster than the standard HDTV.<\/p>\n

This time, they take a look at one of Wii U’s launch games: Ninja Gaiden 3: Razors Edge, and compare it to the PlayStation 3 and Xbox 360 versions. You check out the complete analysis here<\/a>, and the videos below. As they conclude (and as the videos show), the difference between the three platforms is minimal. Of course, gameplay wise, the Wii U edition has full Gamepad support, plus lots of gameplay tweaks, the inclusion of extra content and so on. This obviously makes the Wii U version the superior one, all technical stuff aside. <\/p>\n